Week 6 Reflection
EDET 637 Differentiated Instruction Through Technology
This week I
enjoyed looking at how games can bring differentiation to the classroom. Many
of my classmates found that games provide motivation and engagement to the
classroom and that games can connect to various subjects. The games or game-like
materials that were mentioned or researched this week are code.org,
coolmath-games.com, Get the Math, coolmath.com, Minecraft, Pokémon Go, and
other games. After reading my peers’ thoughts and ideas, I think that adding
games into the classroom can be more fluid and easy to do than I originally
thought. At first, students need to be introduced to the game and given time to
play it to learn the rules or process of the game. I will seek out time to put
games in my classroom and I would like to focus on coding in my school to help
students learn about the languages they might need in the future. I am going to
look more into what resources are available for teaching coding in the
classroom especially game-like type of curriculum. My long-term goal is to have
my students code their own games to play in my future classrooms.
This week I
learned quite a bit from my classmates and I added to their learning also. I
provided my classmates with a new resource called Swift Playgrounds and made a much-needed
point that computer programming and coding is a very important skill for our
students to have. To aksharos (not sure exactly who this is), I helped explain
how coding is connected to mathematics in my comments of my blog. For Jule, I
encouraged her and reminded myself how important Minecraft can be for students
who need a creative outlet. Gerald presented many great resources that I can
use in my classroom. I focused on coolmath-games.com, which had lots of great
games, but I commented on that it would be more helpful if the games were
organized by skill. Lastly, I commented on Jim’s blog in hopes of encouraging
him to add not only games to his classes if that is what he desires but also
game-like qualities to the classroom.