EDET 636 Impact of
Technology on Student Learning
Week 4 Blog
Essential
Question: What literature will inform your research?
I began my
research knowing that I will be looking into how computer-assisted learning
supports a positive classroom environment and whether or not it is more
effective than the traditional learning. I found many articles connected to
computer-assisted learning but then I wanted to start focusing my research on
more of a part of the learning. I began to look up how computer-assisted
learning programs are used in RTI type settings. This is where I think I will
develop my action research a bit more because I have about 10 minutes everyday
focused on RTI and the method I am using for it has worked but it could be
better with a computer-based program. The program I am interested in using in
my action research is IXL because our school just bought the licenses for the
program and I look forward to seeing its effectiveness in my everyday Algebra 1
classroom.
Resources:
Gardenhire, A.,
Diamond, J., Headlam, C., Weiss, M. J., & MDRC. (2016). At Their Own Pace:
Interim Findings from an Evaluation of a Computer-Assisted, Modular Approach to
Developmental Math.
Gross, T. J.,
& Duhon, G. (2013). Evaluation of Computer-Assisted Instruction for Math
Accuracy Intervention. Journal Of Applied School Psychology, 29(3),
246. doi:10.1080/15377903.2013.810127
Lewis, J. (2015).
Bringing Excitement to the Common Core. www.ixl.com
Enterprise, Mississippi. Retrieved from https://www.ixl.com/case-studies/Enterprise-HS-Mississippi-Math.pdf
McDonough, I.,
& Tra, C. (2017). The impact of computer-based tutorials on high school
math proficiency. Empirical Economics, 52(3), 1041.
doi:10.1007/s00181-016-1189-y
Min Wook Ok1, m.,
& Bryant, D. P. (2016). Effects of a Strategic Intervention With iPad
Practice on the Multiplication Fact Performance of Fifth-Grade Students With
Learning Disabilities. Learning Disability Quarterly, 39(3),
146-158.
Quillen, I.
(2011). Math educators see the right angles for digital tools; teachers use
adaptive-learning software, on-demand videos to customize learning. Education
Week, (35).
Rhymer, T.
(2013). Algebra for All-With Help from IXL. www.ixl.com
Columbus, Ohio. Retrieved from https://www.ixl.com/case-studies/Horizon-Science-HS-Ohio-Math.pdf
Sampayo-Vargas,
S., Cope, C. J., He, Z., & Byrne, G. J. (2013). The effectiveness of
adaptive difficulty adjustments on students' motivation and learning in an
educational computer game. Computers & Education, 69452-462.
doi:10.1016/j.compedu.2013.07.004
Smith, T. (2017).
Math instruction + edtech tools = success. Technology & Learning,
(6). 24.
Yager, A. (2010).
IXL Math Evaluation Prepared for MUSD by
West Coast Research. Retrieved from https://allisonyager.files.wordpress.com/2012/01/evaluation-final-project.pdf
Yildirim, I.
(2017). The effects of gamification-based teaching practices on student
achievement and students' attitudes toward lessons. The Internet And
Higher Education, 3386-92. doi:10.1016/j.iheduc.2017.02.002
Zimmer, S. (2016).
COMPUTER-ASSISTED INSTRUCTION. Applied Science: Information Systems,
1.
Just read the IXL Math website description. Sounds like you are using it for RTI. That's great. I think you will see improvement in achievement of students with regular use. From the description, it sounds like a version of Khan Academy, but more teacher control. I like Khan, but it is too student centered for my taste for incorporating in class. I suppose that is the point! Good luck with your research.
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